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(+1)

Another screenshot.

I don't think this should be considered a spoiler. You will obviously be fighting abominations in this dungeon.

There will be quite a bit of dialogue in this dungeon. You will be walking through it together with the generals and they will have different dialogue depending on your character, or decisions.

One example is the picture above. This is the first enemy you encounter in the dungeon. Ordinary hungry abomination. After fighting it, you will get different dialogue depending on multiple things:

There are more situations like this. Some are affected by traits and there is one that is affected by how fast you do certain thing. 

Large portion of the work needed is done. I still have to finish the encounter with Mr. White and change some existing events that are already in the game (Event for humanoid kills will be different, he won't be in the forest basement). If everything moves smoothly, new version might be released even sooner.