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Really like interpretation of the theme, with freezing individual objects. Nice and unusual graphical style, almost like vector drawing, with sandbox-like feeling of Matter.js physics. Level 2 is quite difficult though, with platforms sliding away from your feet, took me quite a few tries to finish it. It also feels like the jump could’ve been higher.

Thanks for the feedback. The slippery platforms are definitely something I wanted to fix. Maybe I’ll look into it post-jam (thanks for the reply on my comment on your game)