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(+1)

Quite original interpretation of the theme. It would benefit from having some sounds, and perhaps - some indication of how a given card would impact health/mental/saving. After some experimenting, I found a schedule that would max out mental & health, and would accumulate savings indefinitely, and it seems like there’s not much else to do at this point.

Thanks for playing and for your honest feedback! Unfortunately the UI and indication parts are very unpolished, and I’m prioritizing to fix that in the future.