I like the vibe and concept, but this is unplayable. All the actions don't tell you which attribute to use, they just say "attribute". Fix this and even if it's not perfect it's actually playable. I want to love this, and know it can be good when I actually know how to play it. If I misunderstood or missed something let me know.
Fair point, actually. I guess it is keeping that reality in mind. Let's be honest, we all do that sometimes. I've cheated at solitaire before. Also, reading it not at like, 3 in the morning is helping my comprehension of the game by multitudes. Though I'm still not sure I understand jamming the gun.
I reflected on your comment about using the attribute in actions and decided to make a change in this version. I have assigned a specific attribute to each of the actions, each attribute was associated with 2 actions. In this way I also achieve that the choice of the value of the attribute has an important weight in the game since if you are very good at fighting, performing actions that are not combat will be more complicated. Thanks for your constructive comments.