Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

v.0.5.2 thoughts:  

On the first day, the player is given an expense of "layoffs", but no one has been fired nor left.

Playing on normal difficulty, there is no apparent option for lessons like the tutorial has recommended.  This is problematic, because my starter girls aren't pulling in enough cash to cover daily expenses.  The only thing I bought is the dormitory, but the girls aren't in good enough shape to do enough work.  The current difficulty curve isn't very good, as I am being bled dry with no apparent path forward.

I am tempted to think that hiring more girls might alleviate the stamina/mental issue, but the sheer expenses from the starting staff is making me very risk averse.  Maybe I should get a loan and hope the girls upgrade enough to recover the cost...but I have a feeling that won't work.

Looking forward to trying out the game again when it has had more time to cook.  I remember enjoying Club Bifrost, and am hoping this game becomes a worthy member of the brothel genre.

For your first day, you encountered a rare bug.

For the rest, Getting in debt is intended. Normal difficulty is meant to be challenging not a walk in the park. For the "lesson", you are looking to the learnings, just right click a girl in the waiting hall and you will have the option. But if you didn't have them having their initial formation, it's normal that you felt heavy difficulty. 

(+1)

I think it is the inconsistency between the rooms and the interface behavior that tripped me up.  If you drop a girl into the work rooms, the option to choose between relaxation or rest appears.  Drop that girl into the lobby, and there are no choices unless you right-click.  Underlining or bolding the text about right-clicking in the tutorial might help.