Hi,
Nice, fast game. I have 2 criticisms:
- After the game ends, why it asks me to press space to play again? So far we do things by pressing fire button, so why change to keyboard now?
- The things we collect are quite abstract, and when you collect all there is no indicator directing the player to the door. I think there can be something to indicate the door is now open.
Anyway, good work and thanks for the free game.
Viewing post in Jump'n Crate (Commodore 64, C64) comments
Levent hocam teşekkürler :)
Thanks for your interest in my game... I will definitely take your points into consideration... As for the door, there was a different sound effect when it opens up, but now I realize it is not enough to alert the player. I will look into it in future releases.
Many thanks.
Mete