Thanks for the feedback! My friend ran into that issue while playtesting, and the idea is you're supposed to run back into the room you came from to hide in the closet. I tried to communicate that better by mentioning the closet in the opening dialog, and only having closets in the puzzle rooms, but I guess it's still not clear. I guess the best solution would be to give players enough time to get to the next room and hide there, since that seems to be what most people have wanted to do. I just have to make sure the AI can handle that :)
Glad you liked the puzzles though! I wanted to make sure people didn't get stuck and give up before reaching the end (though I guess the puzzles weren't the only thing in the way of that, haha). So I figured the auto solve button would let people get through the game fast if they wanted for the jam.