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Thanks for review! I am actually planning on polishing it and adding more levels, till there are 8 of them(just like planets in solar system). I was planning on adding much more abillities during the development and the original plan was, that there were basic abillities (they have 2 colors in their icons) and I would allow player to combine them to make better versions of these cards(it would also reduce the randomness by a lot), also there had to be 3 cards for choice when taking random card, but yeah, when I realised that I won't have enough time as it was already 7 hours before the deadline and I still had to add at least 2 more battles(venus and earth) and also make sure that nothing breaks during death event and reward event(and transition before fights). So on a time limit I pretty much scrapped most of the ideas I had and just threw all the upgraded cards in the reward system that gives random cards. Also unfortunately I spent day 1 scrapping an idea I've had(it was more story-based, but it would require a lot of art I wouldn't be able to deliver in time). Also I was learning how event systems work for the first time, so yeah this gamejam was one hell of an adventure, lol.