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(+1)

I love deck-building games, so I was a sucker for this one! I would have loved some sfx and music (very easy to add in typically and you can just get some royalty free ones), it would have just brought the to life soooo much. Felt a bit flat as is. Also, there wasn't a ton of options in the cards themselves, but I know with enough time the deck-building aspect would really come through. Overall, it looks great and has a ton of potential! Also the enemies looked very nice as well! Great job :)

(+1)

Thanks for review! I am actually planning on polishing it and adding more levels, till there are 8 of them(just like planets in solar system). I was planning on adding much more abillities during the development and the original plan was, that there were basic abillities (they have 2 colors in their icons) and I would allow player to combine them to make better versions of these cards(it would also reduce the randomness by a lot), also there had to be 3 cards for choice when taking random card, but yeah, when I realised that I won't have enough time as it was already 7 hours before the deadline and I still had to add at least 2 more battles(venus and earth) and also make sure that nothing breaks during death event and reward event(and transition before fights). So on a time limit I pretty much scrapped most of the ideas I had and just threw all the upgraded cards in the reward system that gives random cards. Also unfortunately I spent day 1 scrapping an idea I've had(it was more story-based, but it would require a lot of art I wouldn't be able to deliver in time). Also I was learning how event systems work for the first time, so yeah this gamejam was one hell of an adventure, lol.