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I played your game and liked it!
I thought the gameplay concept was interesting, and the graphics were very nice, but I have a lot of suggestions you could apply.

- Make the footsteps quieter, and dont make the audio stop the instant the player stops pressing a key, cause it ends up cutting abruptly.

- The map is too large and there isn't much to do, either fill it in with more ways to get extra points, landmarks, or campfires. This could also make navigation easier.

- The spirit was too easy to evade, you could keep running circles in a campfire, then go to the next one, rinse and repeat. I would say either make the ghost a little faster than the player, or make it so that the logner you survive the more ghosts appear.


All in all, neat little experience.

(+1)

Hi JoacoN,


Thank you for the feedback. The biggest thing I was testing with this game was my procedural generation, but I should've spent more time on the ghost AI in hindsight. Please feel free to leave more feedback on my other projects as they are released, and I'll be sure to give your page a look as well!


Thanks,

Robbie