Thanks for the write-up on the influences and how you did the code, as it was super informative and fun to read! Ah, I think it might be because I rushed straight to play the O2A2Q entries that were on my radar when I got back to my own home pc after being tired from travelling, but I didn't notice that there was a random factor for the faces. Only that it was REALLY spooky about how I keep on seeing new faces if I start up the game from the very start (for this reason I never skipped the intro).
Ending 1 is hilarious and definitely took thinking-outside-the-box remembering what choice combos I had not tried before. Fun way to close the game with a little puzzle hunt.
The sci-fi influences are still tangible by how there are android clones in Graey's likeness. It's kind of a unique blend that there's a tackiness and being extra by imitating the baroque style from the past what would befit a billionaire like him.
One day I shall also do a proper comment on the game page.