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(+1)

The control scheme works surprisingly well, but as sinpkr said, it would've been nice to see some additional mechanics to give it more meat. The time limits are also oddly strict and it's disappointing that the chrono objects are only represented in the side menu and not in the physical game space. The collision detection also sometimes results in me snagging on things and losing time, or falling through the floor...and losing time. Not bad, but it feels a bit basic.

(+1)

I know there are lots of collision bugs sorry. I wanted to create 3D icons to display and collect along with models, but halfway through the month I went on vacation, so I ran out of time and just wanted a playable demo.