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So the game's art is quite nice but the way it is - It feels like an artist had to code stuff around ๐Ÿ˜… which eventually will only get better & better with time. 

The 'arrow pointer' in the breath menu bar is quite hard to find & can be easily missed. I found it after failing 1-2 times at the bar breathing but its alright.

The speed of the character really takes away from the experience :( I feel it could be faster & the breathing mechanic could also be sped up :( 

Congratulations on the game though. Could be great with this art style :)

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Good day, it is the other way around l, it's a coder that had to find art for his code. I forgot to add the credits screen as it wasn't built into the program at time of submission, will update it after the voting period ends as I don't want to make changes during the voting period.

Thank you for your feedback on the arrow pointer I will look into making the arrow stand out more.

As for the speed of the character, some of the techniques that are planned will be capable of increasing movement speed. As for the breath bar progress it is coded to work on a 4 second max system, but I do believe that I made a reference mistake and it is a bit more random in the end. I have looked at changing it to a 1 second fill system.

Ah, I see ๐Ÿ˜… It's good to know that you are aware of some changes the game needs & will be updating it in the future!

(+1)

Still thank you, I greatly appreciate that you gave me feedback

That's what the game dev community is about :) helping each other out man!๐Ÿ˜„