Hello SmartAIGames,
Thank you for the honest feedback.
Yes, the game doesn't "care" if "win" or "lose".
I am aware the mouse controls are finnicky ,to say the least, because how I design it. They requires the mouse to be points at the ground and control logic for belt placement is off (see known issues). It's that what you when mean by "not good"?
Noted about the camera.
The timer is feedback for when to expect the packages and when belts need to be set up by to "win".
Thanks again,
Aaron