Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(5 edits)

Yeah, i know about puzzle script. But you have only 6 buttons in puzzle script (let's forget about mouse for a second, ok? (i think with mouse that's possible to make, but that will be pain lol) ) : arrows, undo (you can't modify it), and action, so you can make really undo is undo and action is fake undo but... idk how to make that. Also, you know about "puzzlescript plus", yeah?

2 players... i think they just should move at same time and have different hats, that's it.

(that easily allows more that two players)

we probably should try to talk somewhere else. like discord?

At the Hedges of Time did fake undo in puzzlescript, but the code is super complex - thinking about it, idk if Tres Undos would be doable in puzzlescript, even with more buttons & being able to hijack the undo button.
I've just remembered that there's a cleaner codebase for the multi undo system:  here is the source code for this game, which is basically Breakout but with white/orange/red bricks. If you were to make Tres Undos with multiple players, it might be easier to remake it from scratch taking this as a base, than trying to modify Tres Undos directly.
My discord tag is knexator#4865, feel free to DM me.