I enjoyed playing this!
There were tense moments waiting for guards to move, hoping you wouldn't get caught on the square you chose.
It was trial and error sometimes, I didn't think I'd make it if I was a tile away from a guard
A bit of trouble on the third level, had trouble timing the first guard and getting caught repeatedly but I eventually got it.
Sometimes got caught through the wall (third level, tried to hide inside the first hallway, but I ended up being too close to the exit hole of the hallway, I so I just backed up and waiting behind cover).
As a player, it feels like theres not a big margin of error when it comes to the correct path, or that there's not many choices I can make on where to move.
Nevertheless, great work!