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Really fun gameplay, with a bit camera weirdness where objects in the foreground blocked certain aspects of the 'play-space'. Kind of reminded me of Vampire Survivors with a bit more control. Some other polishing may include some of the hit detection that is a bit hard to gauge and that's really about it.
Great job.

That's fair! I had a feeling it might not work well but felt it was a great art piece and wanted to include it somehow. Maybe I'll chuck it in the spike pit :P

Great that you picked up on the Vampire Survivors influence though, that was one of our main inspirations!