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(7 edits) (+1)

cool concept BUT:

- slide is kinda OP, u can spam it and be almost invincible with that speed

- too low TTK, sometimes u cant even tell what happened. try x2 HP, i'm certain it will be less frustrating and more interesting to battle without all that back-rat-kills. imo movement games must be skill-based and less luck-based, so high TTK is more suitable.

- add shot tracers it will be much much much better for battle awareness, to see current situation of enemy locations more clearly

- grapple is so useless it does nothing and literally kills you slowing you down, u cant climb on tall structures or gain speed (only if grapple enemy but its very rare)

- pickups are not so visible in such colorful environment, try add a big glowing or pulsation to them

- camera jiggles on weapon swap

- more verticality and floorness in maps is desirable too utilize all that movement

- make hit-cross-ui red so its more visible. ability ui is not so visible too, make it bigger and different colors for used and ready to use ability

- add step and ability sounds


ive been waiting for such movement fun game for a long time so i hope you will balance it to make gameplay fluid

(+1)

Thank you DARTEKZ!! Feedback like this is honestly so valuable and I'll definitely implement it.

Also btw I like your feedback, If you enjoyed it and would like to play a guiding hand in helping me dev the game and help with testing new updates joinour discordand send me a DM (alexl#5201), I can send you concepts and stuff like that for you to test

i will, thanks! ill help as much as i can