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I really enjoyed this game! The use of nvl screens this way is so creative. I really love how the commands Jane gives are linked to the direction she takes her letter, and I especially love how each ending slowly reveals a different piece of the story, and how each route felt like it ended poetically based on its unique piece.

I can't get enough of how stunning this game is artistically, too. The art of Jane, the way you did the effect of the door opening, the silhouette of the pirate, the way the speech bubbles appear, the UI elements, it's all so good!

Thanks! I was uncertain if the relationship between her orders and the letter's content was too vague, so I'm glad it worked. :)