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(+1)

I think it'd be nice to have everything that can be clicked on have a visual interaction, like the curtains of a building parting or a light from the entrance, that sort of thing. It's a bit hard to tell if you'll keep getting the same dialogue from clicking something otherwise or if it's a separate object, or if it's clickable at all (such as the weaver's house)

(+1)

Well I was going for an Ace Attorney type of segment, if you have played it. Even there things are not highlighted. But i agree when it comes to really crucial stuff like doors and later important objects. The other things are just simple lore dump.


Thank you for playing.