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Beat the game. Video: 

This game captivated me and I don't know very well why. Zooming through a room while riding a bullet is very fun and there was more puzzle elements than I expected.

The game is for the most part easy, maybe too much. Like the hanging eyes for example, they have a cool mechanic but once you figure them out they pose no threat whatsover, so they become doors. This repeats for other places in the game where you although there is a threat, you don't feel in danger. Some places though have a jump in difficulty, like the purple walkers part. It is the only place where I had issues, mostly because I missed the platform shot jumps and they smacked me for 4+ damage. Also the part where you drop on top of +5 zombies. Afterwards I learned to use camera panning wherever I went.

I think the main character, the zombies and bullets could use more detailed sprites to match the rest of the enviroment.

The final boss was really cool, specially since its mechanic is teached previously.

Short but sweet. I don't know if you plan to continue developing it, it would be cool to know what your plans are for this game.

(1 edit) (+1)

Thanks for the feedback poke. The plan is to polish this up a bit more (All the sprites you mentioned for example) and then see if people care enough about it for a full game. Basically doing the 'if they won't play it for free, they certainly won't buy it' method.
Also your video helped me uncover some export build bugs.