Some thoughts I wrote down while playing it:
- When I click an item in the inventory, I can drag and drop it to the equipment. But this doesn't work the other way around.
- Kinda feels strange that diagonal movement costs the same as hori//verti movement.
- Disengagement costs 2AP, maybe make this more clear. Especially since it applies even when you're not bordering an enemy.
- Those ladybugs are damn though HP wise. Problem is that they are very easy to deal with if you know how, it just takes time to wittle them down.
- Giant bat took me by surprise when it survived the two hits and hit back for 9 damage.
- Disengagement cost feels strange if you're not bordering an enemy.
- Equipment (e.g. helmet) isn't reflected on Paco.
- Ladybug lunge goes through diagonals with walls in it.
- Goblins are absolutely brutal, being able to attack at both two and one range and doing 4 damage (even against helmet + gloves + chainmail) means that you're forced to slug it out. I died when encountering the two at the start of the sewer. Unless I'm mistaken, there isn't really a way to beat those without taking damage right?
- Without any meta progression, there wasn't really any reason for me to continue after that.
- In general there seem to be too many filler battles, fighting X bats + Y ladybugs + a giant bat time and time again gets old quickly.
- Also, did I miss skills? I don't think I encountered any.
Anyway, very good promising game, keep it up!