This was a solidly high-effort entry! Definitely noticed this was a collaboration between four people who each did their own maps.
There was a map that had me check how the map was structured and discovered it had around 300 events while it was running a parallel event that constantly saves player position into your variables. If you're not aware, any time a variable or switch is changed, it calls the map to run a check to every event to update its page, which in the end that map ran at around 2 FPS on my machine.
The version I played also had its ending cutscene stuck in an endless loop and the tone feels more like a drama/thriller than a horror. Otherwise this is a game with fairly challenging gameplay