General thoughts just as I was playing:
Start menu has the start button always highlighted, where it's darker than the others.
Giving the protagonist freckles means you're a man after my own heart.
General movement feels nice, very Supraland.
There seems to be some texture flickering on objects here, the jail bars at the start for example
Not sure if we were meant to burn the door at the start down, but arson is my default reaction to most things so that's what I did. Feels like that could at least use a tutorial.
Feel like an option for double-tapping strafe keys to dodge could also work, just as an alternative source of input.
When picking up heavy objects your turn speed can pretty easily outstrip your mouse sensitivity. Not sure what a good solution here would be, it's just awkward to control.
Some shadow flickering on moving objects.
Jumping on the chains is also kinda spotty. If you jump too high you bump the top and fall down. Continuing is easy, but I feel like... something not akin to coyote time but a sort of increased magnetism for the character towards these would go better.
Combat feels nice and snappy.
There seems to be a lot of weird lag when I hit an enemy with a firey weapon, beyond just the normal hitstop.
Blocking, pausing, then letting go of block and unpausing causes you to remain blocking.