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(+1)

Enjoying the presentation in the demo. It's a simple and effective battle system and the funny  names for the cards   makes it more interesting than just simply trading blows.

I've come back  a couple of times to try out the two demo decks and I can see a lot of potential in the free-form nature of the effects and costs.

Voice acting in the demo is good,   and the character of Arc is very cute. Looking forward to seeing the rest of the cast!

I feel the battles drag on a bit longer than I'd like, especially on  easy mode.  Perhaps it's worth reducing the  deck size and HP for easy difficulties or early-game duels and  save the longer duels for more skilled players? For a stripping game it might also help those simply looking to fill their gallery.

I love the character art, it makes me wish the player character was also visible during a duel so you could also see them lose clothing. But that would be a big ask, it would require a lot more work and a refactor of the game's UI, so don't worry too much about that.

Looking  forward to seeing more!

(+1)

I totally agree with the HP scaling! I'm planning on adjusting that based on a lot of other similar feedback. The next update will focus on graphical enhancements and code optimization, so I'll make sure to also throw balance in there as well. Thank you for your comment!