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thanks for the massive feedback and all the bug reports!

i'm going to first fix everything, but afterwards i'll end up using many of your ideas. i especially like giving a shield as a potential starter equipment.

i also fixed the attack speed bug this morning with the last hotfix thanks to your reports.

also, congrats on being the only person thus far to have beaten the game! world record any % :^)

to answer some questions:

trapped chest sound is the normal sound but heavily pitched down

>When you have an item that gives you stats to allow you to wear another item and you take it off it gets thrown on the ground even though you have space for it in the inventory. Would be nice if it was put into the inventory instead, or turn "red" and inactive and you'd have to unequip it yourself.

i'll have the inventory placement implemented, that's better than it dropping on ground.

>Two handed weapons don't seem worth it at all, I wanted to use them but they all looked so much worse than going one handed and shield I didn't. Not really higher damage than one handed and much slower, you get less stats too, less weapon arts.

I think i need to buff the Attack Rating for them. missing multiple times with a low AR weapon and low attack speed is brutal

>Not sure if I was just hallucinating it but sometimes it felt like you got damaged out of nowhere, like walking close to the cultists (witches? the early women enemies... I did play on a small laptop screen though, maybe I missed something. "Think" I got damaged by fireballs even though I reflected them. 

I've heard someone else had this in the halls of pain, will investigate


thanks again for the detailed feedback and all the bug reports, i truly appreciate all your help