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Here's one I've forgotten to address: when you grab the invisibility powerup and throw dynamite one by one constantly, you can keep throwing dynamite as its ammo counter reaches negative values. This only happens in primary fire and not secondary.

I have trouble reproducing this one .. do you know of a map or area where it happens every time?
or do you perhaps have a save file? 🤔

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I tested this on E1M1 in the room where you get the invisibility powerup for the first time. Also on E1M2 where you get the invisibility powerup after a slam dunk with the basketball hoop and then you eventually get five dynamite. Seems to happen in every level. The powerup is bugged with the dynamite, but thankfully, the other weapons are not affected.

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ok I finally got it - this is really weird and there doesn't seem to be anything obvious in the code that causes it 😕
anyway for fixing it I added an extra ammo check before firing throwing the tnt: Patches.zip - Build 1816
also thank you for finding this one 👍

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You're welcome.