Could you give some more guidance on this game, the rules are very short and cryptic. Once a side rolls their dice are pips used for both movement and the range of attack? In your first example having spent 3 pts on movement (OK with that - although example states 2pts) it says “with the 2 left fires”, but can’t see anything in the rules about the cost to fire. It also says that target HP is reduced by 2 HP to 1HP, but can see anything that says how much damage each unit type has, only the HP they have. Also the Hill/Tree modifiers are misleadingly presented, I assume from the example that they subtract and add 1 to range, which seems a clearer way of stating it than that they add or subtract on to the distance. Oh, and no actually victory conditions are given - am I just trying to move onto the enemy base or kill their general or all their forces or what? For me could do with clearer rules and plenty of space to do so as I’m finding it hard to work out how to play it from what’s given