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(+1)

I got to the old man quest chain and killed some bandits before stopping. Visuals look well put together, music and sfx seem good to me. Gameplay is fairly intuitive, but maybe too simplistic. As a melee guy it was a lot of attacking while walking backwards, or hiding behind a corner. If it weren't for the sense of progression I would be a bit bored. Levels are fun to traverse, I imagine less so once I die and have to do over the same areas. Dash with the attack modifier at 15 RP feels like it does nothing, would be nice if there was a shwing sfx for hitting something with it. It would also be nice if dashing could go over spike traps without hurting. The gems that give an ability are cool, added a bit of variety I wouldn't have otherwise.

Looks good to me so far.