Even if there are no sounds how the heck did you fit all that in such a small disk space?
Animations are beautiful and elegant. The aesthetics look great. However the level is so repetitive it's easy to lose direction during combat.
Boss has some cool visuals. I gave up on avoiding boss attacks and just bumrushed her for an easy win.
Is there a way to deflect fire bolts? I tried to gun them down by intuition but it didn't work. It might be a cool feature.
Once I managed to launch myself way above the level by doing some kick and gun combo on an enemy. I couldn't replicate it though.
Looks promising overall, but it feels like it lacks any depth so far.