Appreciated the AGDG nod on the vending machine(?). Character design is pretty cool. There’s a lot about this game that I feel like I can’t understand. What are these creatures? What am I? Why do some ice blocks chase me around? What is that bird thing that just kind of throws me wherever it feels like? What do all these potions(?) do? What’s in the hoverbus?
As another has said, the jump feels low. I wish I didn’t have to jump to attack, but if that’s your design goal, then that’s cool.
Keep it up!