Really nice art across the board, sad theres no sound yet, looking forward to that.
VFX looks great and animations are good too, very solid presentation. UI is a little boring but it functions and doesn't stand out as bad or anything.
Player movement and enemy movement could be a little faster overall, early game it was nice to have the slow pace but as I got better it became a little tedious. Maybe as you get deeper into the dungeon the player + the enemies can naturally speed up? Making the countdown before each room starts visible might be nice too (a simple circle wiped ui element is probably enough? just so I know when the action starts)
I like what I see but it feels a bit basic for now. With more items + spells and maybe initial character select I can see this being a really good concept, especially if the art remains at this quality.
Oh yeah and I think the walk cycle has foot sliding.