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(+1)

Great submission, firmly on the theme. When I got to penguins and they seemed to wave at me, I tried talking to them... but they just killed me on spot :D .


Two suggestions

  • pause slightly on death so player can be sure why they died ‒ falling a long drop can lead to such a quick death I was sometimes not able to notice how close to some ledge down there I landed (or whether the bottom is just full of spikes)
  • on death keep all collected coins ‒ in current levels it is not much a difference but as it is a coin being collected it makes more sense to me to retain already collected ones

thanks for the feedback! I agree for the instant death that can be frustrating. For the coins you have to take again after death, that was a choice since there were so few levels. If I had more time to create more, I would have decided differently 😉