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AHH HAIRY SPIDER: negative imaginary instances of a door take away the wrong keys.

https://drive.google.com/file/d/1TeAWxdFc-qLxZRAA5mVDzNGUGaglIk2z/view?usp=shari..

Tiny side bug: we are all aware that the graphics of a door won't update unless you hit "s" twice. Not the mega bug, we can be patient.

take positive real
take negative imaginary
...right?
Blue positive blast doortake positive imaginary
take negative real

But which way is it actually supposed to go? 

https://drive.google.com/file/d/1Lgb_nCPNWNt9chXfYHiTd1a9n0gFu7M1/view?usp=share...

fixed both in 0.2.0.2