Thanks for playing Bakar. I wonder if you saw Mosca figurine in the game, but I guess you would have mentioned that if you had.
The action screen is pretty good. In theory it limits how many rooms you can visit in one day but in practice it greatly shortens the time spent navigating menus.Yes, the idea was to narrow down the options to guide them in the right direction, and give them some break time inbetween dungeon runs.
The inclusion of an option to remove the time limit at a cost was necessary at some point, although at the moment I'm not sure if it's ever worth it because the only way to progress involves collecting resources.There are two resources you spend at the reception: Gold, and Fun/Lust points. The latter is rewarded by completing main objectives, but you could always get gold and ignore the objectives. Playing with no timer is basically ignoring gold, and concentrating on completing main objectives. It's also so players have the option to get used to the game more, and in future after I add lewd content, playing with no time limit is going to be important if you really want to look around and enjoy the content.
I look forward to playing your game some time within the week. I plan on recording myself play just like last time, so look forward to that.