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(+2)

The visuals of the game look nice.

There are quite a few functional problems that is stopping the player to progress.

Some observed issues:

  • Only the first crystal can be collected, the blue and red crystal are not interactable
  • The wall right of the red crystal has no collision an you can fall through it
  • The lights have little to no effect on the player
  • "Grab wall: L-SHIFT, when on wall" this is not working

Hi, thanks as always, the feedback helps, like really, it helps, anyways, the project is kind of on hold at the moment, I as the lead-ish programmer am not very well invested in the game at the moment, I'm not sure if any of the other developers are either, so fixes are going to be few, and sparse.