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(1 edit)

Added a few changes:

Changes:

  • Controls and facing direction more accurately follow player control.
  • Blocking area hitboxes adjusted (the "!" tiles)
  • Removed player stopping when performing an attack, will probably change the direction of the game to become something more fast-paced.
  • Fixed webgame not showing up in full, had something to do with the screen size (1024 x 768 in Unity, will have to check this again later)

Things that still need to be added (now or in the future):

  • Diagonal facing sprites, one for facing forward, one facing backwards
  • Sound?
  • Normalized movement