Added a few changes:
Changes:
- Controls and facing direction more accurately follow player control.
- Blocking area hitboxes adjusted (the "!" tiles)
- Removed player stopping when performing an attack, will probably change the direction of the game to become something more fast-paced.
- Fixed webgame not showing up in full, had something to do with the screen size (1024 x 768 in Unity, will have to check this again later)
Things that still need to be added (now or in the future):
- Diagonal facing sprites, one for facing forward, one facing backwards
- Sound?
- Normalized movement