Added a few new changes:
Changes:
- Diagonal sprites and attacks
- Normalized movement
- Enemy pathfinding test (For now, the enemy only goes to where the player first spawns)
- Extended tile class test (Blue tiles change color to red when walked upon)
- Small changes to directional input system (To allow aiming in a certain direction easier)
Things that still need to be added:
- Proper enemies
- Proper UI (i.e. Damage numbers popping up when enemies are hit)
- Dialogue system (Implementing fonts?)
- Progression, Leveling, etc. (Proper stats)
- Critical hits/Critical misses,
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