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(1 edit)

Excellent! Incredibly well polished and fun experience. I loved how everything was bouncing in unison, and the juice on the impacts felt great. My only nit-pick is that the static enemies were quite easy to overcome, and I eventually found myself just rushing into a room because I felt invincible. Also, is there an end to this game? After a while I twigged that the levels felt procedurally generated and assumed it would go on forever. Overall though, really well done!

Thanks for the feedback! And no: it’s an endless (until you lose).

Yes we would have liked to spend more time tuning the gameplay, but glad you liked it anyway.