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[got walled pretty hard by the boss after the ascent section]

Very nice presentation and the main homing attack mechanic is interesting, but as a whole the game is quite difficult to get to grips with.

Initially I had a very hard time with the controls, so I went and used JoyToKey so I could use an Xbox gamepad instead which felt a lot more natural.

Afterwards, the controls made more sense during the grounded sections, but when the ascent section happened it made me wish more that you were just flying by default.

Limit Breaks being tied to your ammo/graze meter in practice meant I basically never filled the graze meter that high unless I intentionally milked an enemy due to how slow it fills. Perhaps if it was its own resource entirely instead of sharing it with your ammo or if ammo was unlimited?

Bullet visibility is rough at times, namely anytime the background is the indoor rocky area and the bullet is grazed/darkened.