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Hey thank you so much! The title screen was done using 9 sliced textures for the GUI and just stretching the buttons, background and the map looking inner UI background to fit together.  After setting up the GUI I just added my font to a textbox and set it to say "Title Screen", then repeated for the buttons.

In Unity they're called 9-Sliced sprites, Godot they're called NinePatchRects, in GameMaker I believe it's called Nine Slice.

Let me know if you need any more information on it!