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Cool game! You made use of a similar premise I had, and you executed it really well!

I do feel that the acceleration on the bullets fired by the player is a little too much, I feel like if you had given the bullets constant speed, it would have improved the responsiveness of the game.

Overall, I think you captured the theme very well, and I like the deep sea aesthetic. Nice job 👍

Yea I’ve heard the feedback on the bullets a fair amount so it’s definitely something to consider. The idea is they’re bubbles so they’re meant to be a big floaty and you definitely get used to them over time but I can understand how their first impression is hard to get used to.

Thanks for the feedback!