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(3 edits) (+1)

Loved the visuals, there were places where the bullets never reach but only in the beginning. The gameplay was a little difficult for me  because the enemy takes too little damage.

(+1)

Thank you for your comment! I hope to remedy both issues a bit if I get to make a patch after the jam duration. You can double or even quadruple dip on damage by hitting the boss and multiple turrets (which is a... semi-intended mechanic), but if you only hit one target, the damage is indeed way too low!