Visually looks nice, and the combat system was a great surprise. It really peaks my interest to see a roguelike with an AP system. It also has body part damage/targeting in the future it seems, and I'm a sucker for those kinds of systems. If you haven't already, you may want to start showing off your game in roguelike communities to get more dedicated players to brute test your game.
Paco's Anything is a strange title to me, especially if it's like a normal roguelike where you die and get new characters. Unless it's all about this one guy or his lineage I guess. Shielding was sort of OP in a non fun way, I had to use it against the stronger enemy types to not run out of AP while whittling them down. While the mouse controls work well, I was really wishing for numpad support, if at least to walk around with. Lastly, my quest was finished by a goblin throwing a rock through a wall, so that put a slight sour taste in my mouth.
Looking forward to future updates.