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It's a very good entry. Art stile is very interesting, attracts the eye. At first some mechanics seems odd, but when you play a little it starts to make sense. You can't just stay, you can't just run. It's great. Upgrade system is very impressive. But the game feels a little bit unpolished. Some UI elements can be better or clear (cooldown, chose weapon). Price of re-role upgrades is very expensive (in my opinion). And maybe it's just my, but I use only circle projectiles, and ignore other.

But it's a very good game. I like it. Keep it up.

Polish seems to be a critique comming up quite often and I can easily say I agree. I can also agree on the reroll scaling being a bit on the high side but I didn't want it to be able to be constantly used as it has the potential to be rather powerful and potentially slightly upset the (vague) balance of the game. I tried to make the other cannon viable but after removing the mechanic of your projectiles damaging you from the lower difficulties the circle cannon certainly became a lot stronger than it was in earlier versions. Thanks for playing and commenting :-)