Happy to see that we were not the only one to incorporate some rhythm mechanics.
I really like the concept of an enemy that shoots from an untouchable turret, that's pretty original! I can see some inspiration from just Shapes'n Beats with the visuals, which is smart since it's a game jam and you can spend more time on other stuff. It wasn't too long nor short. It's a fun little game!
If I had something to criticize, maybe it lacked a bit of juice?
But all in all good job!