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(+1)

Super cool game! I love rhythm based gameplay, and the way that my interactions changed the music was really interesting! It took me a bit to realize that the absorb was only available when the center of the player turned orange, so I would really recommend you add a gradual cooldown so that the player can see how much longer until the ability is available. But overall, great work!

(+2)

Interesting thought. I could make it so maybe the glow inside the player circle slowly grows until it's full size (signalling that it's ready to use). Maybe a colour change when it reaches full charge too to make it more clear.

Yeah, that sounds perfect!