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(+1)

Nice! Maybe IJKL would work better for moves in the 3rd and 4th dimension.

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I'm used to WASDQEShiftSpace for movement in 4D games (or just WASDQE with space for jump if there's gravity)

That does seem like it would make more sense, if I ever pick this up again I'll have to try that

are you the Igor Galochkin who made Minefield 6D before?

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Yes, I made Minefield 6d almost 20 years ago