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>Yeah I wanted to have the ability to do things the straight way or to do things more aggressive like a bad guy or being very protective like a good guy. So the player has the options.

That's a great design, I love it. However I have no idea how to finish the mission without killing Yeti. I just loaded a save to check the briefing text and I don't see anything helpful except for getting the item, which doesn't end the mission. I also tried moving a few squad members to the entrance zone without success. And now that it's not in the middle of the night I started noticing the typos too.

And that show don't tell part is not really that important, it's just that I'm interested what the setting is like outside of military operations, and even a simple autoscroll through a city would help with figuring out what is ie. the technological level.