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Really cool art. The main menu was a bit jarring but I understand trying to find places to explain controls to the player ingame.

Really confused. It took me a while to get a small understanding of how things work. I think the easy difficulty should have been less chaotic to better allow the player to experiment. I also feel there should have been less colors, at least early on or perhaps on the lower difficulties.

Ambitious idea, gameplay-wise. Even though I didn't really get what was going on it was still a funny and cute experience. Also, the audio SFX were decent and the music was pleasant.

(+1)

Thanks a lot, yes there might be a little too much different mechanics (could have mostly gone with the vision limitation level and movement limitation level and simplified the color thing) but that's more to the theme implementation so we decided to keep everything.